Limits of Horror
I had mistakenly included this in my Saturday sketchnotes before. I’ve moved it from there and placed it here instead, so if it looks familiar, that would be why!
I confess this is one of my less readable sketchnotes. But I like it because I picked a thematic layout and managed to largely stick with it all the way through.
Ed (a friend and the moderator of this panel) gently prodded the panellists enough that they could have a discussion in which he was also a participant without taking over… feeding in a few examples or cues along the way to keep things rolling, and also being a walking encyclopedia of film – always useful on this kind of panel!
Unsurprisingly, the general opinion of the panel seemed to be that there isn’t really a hard line between Horror and Thriller… and a lot of where that fuzzy line sits doesn’t come down to the majority of the work, but instead to how much it leaves hanging.
3D Printing Gets Smart
I nearly didn’t go to this panel, as I’ve heard a lot of talk about 3d printing over the years and it’s all got rather repetitive… but I ended up attending due to either a gap or a full panel elsewhere (I forget which). I’m glad I did, as it managed to cover new ground whilst remaining grounded in reality. I’m not able to add much beyond what’s in the sketchnotes, so here they are!
Watching a Galaxy Far, Far away
I wasn’t sure what to go to after the 3d printing session either. I’d halfway assumed that anything star-wars focussed would be packed out (it often is) and that it might be a bit of slow or tedious listen – being a single-person presentation about that person’s personal experience of star wars. But I wanted to go to something in this slot, and in the end, this was the least unlikely looking for me (the others didn’t look bad, to be clear, just not for me at that point in time, or involving a speaker or moderator I’d decided I’d heard enough of for the time being).
How wrong could I be!
Heartfelt, personal and loaded with interesting bits and pieces about both the star wars films and the times and culture the speaker grew up in – I think I’d say this was one of my high points of the con. It’s certainly stuck with me more than some of the panel discussions did – and they were generally to a pretty high standard.
So, Marta Maria Casetti, well done!
It’s also stuck in my head pretty well as I planned to do a single page of notes, and so settled on a layout and theme with that in mind… and then had to repeat it in a hurry as the notes flew out onto the pages! In fact, I was too slow with the pen to get a fourth page set in time to cover Rogue One – which was also discussed in the same manner.
Making Horror – Hacking the Player’s Brain
A panel on techniques for making players experience horror in computer games, LARPs and beyond? It’s like they saw me coming!
I’m going to let the sketchnotes speak for themselves here…
End of the Con
At that point, there were more things we could have gone to, but Katrina and I were both tired and had both just come out of panels we really enjoyed… so we decided to say a few goodbyes to folk around the con and start our journey home.
Going out on a high note was a better plan than trying to cling on the to the very end, especially as the next slot looked slightly sparse for both of us. We’d both have been able to find something to hold our attention in the remaining few slots, but felt it was better to call it a day and brave public transport whilst still able to function.
Thus ended Nine Worlds 2017 for us. We’re already looking forward to Nine Worlds 2018, even if it makes the mooted move to Birmingham!